Now the only way an opponent could evade infect damage would be to always have a chunk blocker ready, exile Plague Myr, or enchant it with a Pacifism-type aura to prevent it from attacking and blocking
After Shadowmoor introduced us to multicolor without gold, Shards of Alara brought true gold back in style
I've been playing Akiri, Fearless Voyager for years as my own Equipment commander specifically to encourage myself to Go Wide swinging with equipment instead of going Voltron as a self-imposed nerf to the deck and STILL it ends up correct to just pile on all my equipment on to a single creature most of the time
That approach was especially helpful since it kept the Towns themselves simple while letting us put the synergistic text on green and blue cards that made for a fun draft archetype
They have some great ones, old and new: Eumidian HatcheryEumidian Hatchery Fabled PassageFabled Passage Vernal FenVernal Fen Twilight MireTwilight Mire If you had told me five years ago that Fabled PassageFabled Passage of all things would end up in a precon, I wouldnt have believed you